Master 2D game development in this course. Understand sprite sheets, animations, tile map, and enemy AI and behavior in 2D.
Course Curriculum
Available in
days
days
after you enroll
Available in
days
days
after you enroll
- Getting Started with TileMap (4:25)
- Painting the Ground (6:05)
- Cavern Palette (4:46)
- Challenge - Vegetation Palette (0:27)
- Challenge Review - Vegetation Palette (1:29)
- Creating Midgroud Cavern (5:38)
- Creating Farground Caverns (3:54)
- Painting Foreground Items (6:50)
- Tilemap 2D Extras Download (2:32)
- Creating Animated Tile Sets (11:00)
- Painting Waterfalls (6:57)
- Prefab Brushes (4:50)
- Tilemap Colliders (1:30)
- Tilemap 2D Review and Continuation (0:49)
Available in
days
days
after you enroll
- Asset Overview (3:20)
- Android Ready (3:35)
- Perspective Parallax (2:19)
- Player Setup P1 (1:54)
- Player Setup P2 (3:15)
- Challenge - Player Movement (6:02)
- Challenge Review - Player Movement (4:24)
- Challenge - Player Jumping (6:08)
- Challenge Review - Player Jumping P1 (17:07)
- Challenge Review - Player Jumping P2 (6:07)
- Player Jump Optimized (9:07)
- Challenge - Player Speed (0:25)
- Challenge Review - Player Speed (2:08)
- Player Idle Animation (3:26)
- Player Run Animation Setup (7:41)
- Challenge - Player Run Animation (4:59)
- Challenge Review - Player Run Animation (6:43)
- Challenge - Flip Sprite (1:50)
- Challenge Review - Flip Sprite (6:53)
- Jump Animation Setup (3:58)
- Challenge - Jump Animation (1:49)
- Challenge Review - Jump Animation (8:38)
- Run Jump Transition (2:13)
- Fix Jump Animation (2:49)
- Fix Player Sprite (1:54)
- Attack Animation Setup (4:06)
- Challenge - Attack Animation (1:26)
- Challenge Review - Attack Animation (2:13)
- Challenge - Running Attack Animation (1:08)
- Challenge Review - Running Attack Animation (2:01)
- Sword Arc Animation Setup (5:13)
- Challenge - Sword Arc Animation (3:02)
- Challenge Review - Sword Arc Animation (3:53)
- Attack Animation Cleanup (3:16)
- Challenge - Sword Arc Flip (1:18)
- Challenge Review - Sword Arc Flip (4:24)
- Cinemachine via Packet Manager (2:34)
- Camera Follow (2:31)
- Player Cleanup (3:41)
Available in
days
days
after you enroll
- Moss Giant Setup with Idle Animation (5:08)
- Moss Giant Walking Animation Setup (4:45)
- Enemy Design Brief (0:47)
- Enemy Design Discussion (5:39)
- Enemy Class Inheritence (9:03)
- Enemy Abstract Class (9:58)
- Moss Giant AI Setup (4:09)
- Challenge - Moss Giant Movement (2:51)
- Challenge Review - Moss Giant Movement (10:57)
- Challenge - Prevent Moving During Idle Animation (2:09)
- Challenge Review - Prevent Moving During Idle Animation (6:18)
- Challenge - Idle When Target Reached (0:32)
- Challenge Review- Idle When Target Reached (2:28)
- Challenge - Moss Giant Flip (0:53)
- Challenge Review - Moss Giant Flip (4:34)
- Spider Setup (4:53)
- Spider Animation Setup (2:24)
- Spider Animation Tree Setup (2:12)
- Spider Waypoint Setup (3:37)
- Challenge - Spider AI (3:03)
- Challenge Review - Spider AI (9:33)
- Enemy Class Shared Behavior (18:11)
- Skeleton Setup (4:31)
- Skeleton Animation Setup (3:31)
- Skeleton AI (4:53)
Available in
days
days
after you enroll
- Player Attack Hitbox Setup (7:34)
- Player Attack Script (4:59)
- Sword Layer (2:14)
- Player Attack Enemy Setup (1:39)
- Enemy Hit Animation Setup (3:36)
- IDamageable Interface (12:55)
- Skeleton Damage (3:27)
- Challenge - Skeleton Damage Implimentation (1:32)
- Challenge Review - Skeleton Damage Implimentation (2:56)
- Challenge - Skeleton Damage Cooldown (3:29)
- Challenge Review - Skeleton Damage Cooldown (2:38)
- Skeleton Hit Animation (4:11)
- Skelton Freeze After Hit (3:22)
- Skeleton InCombat Mode (3:23)
- Challenge - Skeleton Resume Walk (2:57)
- Challenge Review - Skeleton Resume Walk (13:14)
- Skeleton Attack Setup (3:07)
- Challenge - Skeleton Face Player (3:18)
- Challenge Review - Skeleton Face Player (2:55)
- Skeleton Hitbox Setup (5:27)
- Skeleton Hitbox Layer (4:11)
- Skeleton Attack Complete (4:49)
- Moss Giant Attack Animation Setup (3:28)
- Moss Giant Animator Setup (1:35)
- Moss Giant Attack Complete (13:12)
- Merge Shared Enemy Code (5:10)
- Moss Giant Hit Box (3:42)
- Spider Attack Setup (9:28)
- Spider Animation Event (2:43)
- Challenge Spider Attack Complete (3:19)
- Challenge Review Spider Attack Complete (6:59)
- Spider Attack Cleanup (5:43)
- Death Animations Setup (9:02)
- Death Animation Complete (7:57)
Available in
days
days
after you enroll
- Challenge Diamond Behaviour (2:52)
- Challenge Review Diamond Behaviour (5:36)
- Challenge Loot System (1:36)
- Challenge Review Loot System (6:10)
- Loot System Fix (1:50)
- Shop Setup (2:52)
- Shop UI (19:24)
- Challenge Enable Shop (0:42)
- Challenge Review Enable Shop (3:34)
- UIManager (10:39)
- OnClick Shop Events (7:48)
- Visual Selection Shop System (11:02)
- Challenge Buy Items From Shop (2:45)
- Challenge Review Buy Items From Shop (8:22)
- Game Manager (5:05)
- Paint Gems to Collect (3:46)
- HUD Creation (10:12)
- Collect Gems (6:04)
- Challenge Player Health System (4:03)
- Challenge Review Player Health System (9:33)
- Preparing Android Play (5:17)
- Cross Platform Input Setup (8:01)
- Android Mobile Touch Complete (12:46)
- Testing in Editor (1:53)
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Hi, I’m Jonathan Weinberger
This course tackles a subject that most individuals want to conquer when entering game development - how do I build a mobile game? Well, we will show you how. Learn the basics of level design in 2D, tile map, creating 2D enemies with states, character systems, inventory items, and more.
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