Build your own 3D characters using Cinema4D
Course Curriculum
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Available in
days
days
after you enroll
- Introduction to base mesh modeling (1:11)
- Setting up our mesh character reference (5:00)
- Intro to sculpting (7:55)
- Basic Modeling with Extrusions (6:31)
- Modeling the coat tails (12:15)
- Modeling the coat collar (9:24)
- Remove head add collar (3:41)
- model sculpt belt sleeve (8:48)
- model a belt buckle (5:22)
- split and mirror our model (7:27)
Available in
days
days
after you enroll
Available in
days
days
after you enroll
- Intro to Bodypaint in C4D (10:34)
- Paste in our character reference (12:34)
- Continued Texture placement on character (12:29)
- Cloning in textures-seam on legs PT1 (10:35)
- Cloning in textures-seam on legs PT2 (7:33)
- Cloning in textures-seam on legs PT3 (7:14)
- painting the last of the legs (10:34)
- Painting in our arms (13:38)
- Duplicating our arm textures (2:42)
- Painting in the body part 1 (12:32)
- Painting in the body part 2 (7:05)
- Link with photoshop from bodypaint (13:17)
- Painting in details-seams (10:13)
- Final touches in Bodypaint (8:27)
Available in
days
days
after you enroll
- Introduction to sculpting layout (4:23)
- Sculpt layers and sculpt boots (11:43)
- Sculpt the knee pads (5:27)
- Sculpt pants using set selection (11:44)
- Sculpting the jacket pt 1 (13:52)
- Sculpting the jacket pt 2 (8:28)
- Sculpting the collar (4:31)
- High detail sculpting with texture brushes (15:35)
- Bake out sculpt data (6:47)
Available in
days
days
after you enroll
- Setting up the HDR environment (2:34)
- Setup our reflection channel (2:06)
- 2 channels - reflection and roughness (2:29)
- Setup reflection in bodypaint (2:47)
- Paint in our reflection strength pt1 (4:09)
- Paint in our reflection strength pt2 (7:54)
- Paint in our reflection strength pt3 (6:00)
- Paint in our roughness channel (6:08)
- paint in our bump channel (10:27)
- paint in our hands and belt (16:34)
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Available in
days
days
after you enroll
Hi, I’m Al Heck
This course will introduce you to building your own game characters by hand in Cinema4D. Learn how to model, UV map, texture, build hair, rig and animate your character into Unity.
Begin Your Certification Track!
Become a full-fledged game developer. Follow our track for success.
Thousands Of Game Assets!
Our Filebase plugin will help you build the game of your dreams at a fantastic price.
Intensive Training Program
Enroll in the 8-week personalized training program.