Use this block to describe what the course is about, what your students will learn and why someone should buy your course.

Course Curriculum

  Introduction
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  Level Design
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  Pipeline Differences
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  Universal Render Pipeline
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  High Definition Render Pipeline
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  Conclusion
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  Bonus Content
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  Phase I: Framework
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Hi, I’m Al Heck


This is an exciting course aimed at teaching you the fundamentals of level design. We will build a game level using only Filebase assets. We will then branch off and show the Universal Rendering Pipeline, the High-Definition Pipeline, and explain the Pros and Cons of each.

This course is closed for enrollment.

Begin Your Certification Track!

Become a full-fledged game developer. Follow our track for success.

Thousands Of Game Assets!

Our Filebase plugin will help you build the game of your dreams at a fantastic price.

Intensive Training Program

Enroll in the 8-week personalized training program.